As you can see, one good ol’ basic tee is not like all the others! We even have the option of searching for organic cotton if you’re concerned about fair production. In order to browse our t-shirts more effectively online, you can filter your options to suit your taste perfectly - backprints, buttonsand chest pockets are just a few different possibilities. Three different, ‘typical’ necklines are available in the Titus Online Shop: a basic neckline, a V-neck and a wide neckline. T-Shirt NecklinesĪ neckline can make or break a t-shirt. To find out which fit is the right one for you, you should try them on in person yourself. A slim-fit t-shirt is self-explanatory and ideal for people who are skinnier than average or prefer a tighter feel, and a loose or oversized fit is perfect for those of us who like a wider silhouette with room to move around in. A normal, basic or “regular” fit is what you usually think of when someone says “t-shirt” - with a fit that simple, you really can’t go wrong. Along with a variety of unique prints, three different typical t-shirt silhouettes are available to you as well. This will keep your shirt looking fresh for a long, long time. To protect the print or graphic on your tee, you should be washing it inside out at a maximum of 30° (Celsius). Since then, the basic t-shirt has lost its rebellious attitude and has come to enjoy widespread acceptance in our society, causing controversy only occasionally with an outlandish graphic or print. The t-shirt was being worn by film stars such as Marlon Brando and James Dean as a way of sticking it to the man and rejecting the societal standards of the time - something so simple hadn’t really been considered anything other than underwear before then. The success story of the t-shirt can be traced back to the Americanization of our society in the latter half of the 20th Century. Whether you prefer it classic and sleek or featuring a cool print on the front and/or back, the t-shirt is a versatile, eclectic item of clothing that can be worn with everything. The t-shirt is an at once timeless, stylish and practical item that you can never have enough of in your closet. The ultimate basic item in everyone’s wardrobe is the t-shirt.
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"Size of inventory" Set this to the amount of slots in the GUI plus one, if applicable. I will make a guide for GUIs at a later date. "Bind this item to GUI" enables the item to have an inventory or GUI, similar to the upcoming bundle item in 1.17. "Recipe remainder" is similar to the above two options, but instead of leaving or damaging the item, it will provide a remainder when used in a crafting recipe, similar to how milk buckets are used in the cake recipe. Must have "Item use count / durability" set to at least 2 to have meaningful use. "Damage item instead on crafting" is similar to the above option, but will damage the item instead of leaving it completely. "Does item stay in crafting grid when crafted?" If enabled, this item will not be consumed when used in a crafting recipe. "Can destroy any block?" If enabled, this item will be able to destroy any block, including bedrock and end portal frames. If enabled, this item won't be destroyed upon contact with fire or lava, much like Netherite tools and armour. "Is item immune to fire?" pretty self-explanatory. I will note that if you are looking to make a tool, there is a separate tool-making function, and you should use that instead of this. "Item use count / durability" defines the amount of times this item can be used. If true, the amount of damage set will be inflicted on entities on hit rather than the default half a heart of damage. "Damage vs mob/animal" does what it says on the tin. "Item destroy speeds" refers to how fast this item can break blocks. "Enchantability" defines how often you will get high-level or rare enchantments on this item. I'd recommend leaving this to 64 if you don't have a reason not to. for tools it's 1, for ender pearls it's 16, for regular items it's 64. "Max stack size" defines the maximum amount of this item that can be in one slot. You choose in the drop-down menu which tab you would like the item to be in when in creative mode. "Creative inventory tab" does what it says on the tin. I'd recommend leaving this as COMMON unless it's a particularly rare item. EPIC colours the text light purple, similar to the Dragon Egg or enchanted golden apple. RARE colours the text aqua, like an unenchanted golden apple. UNCOMMON colours the text yellow, similar to a Nether Star. "Rarity" refers to the colour of the "Name in GUI" text. which would be something like "sample_item", you would write "Sample Item" here. "Name in GUI" defines the item's display name when hovering over it in the inventory. "Enable item glowing effect" refers to the enchantment shimmer effect that is present on enchanted books and enchanted golden apples/Notch apples. If you wish to use the comma in the text, put a backslash before it (\,). The text does not automatically break lines up, so you must break lines manually with a comma (,). "Special information about the item" does the same thing as the "lore" NBT tag. You can also add your own model if you feel these two are inadequate, which I may touch on in a later guide. Normal is the same way as everything else. Tool is how weapons, tools, sticks, bones, and blaze rods are held. "Item Model" defines how the item is held in an entity's hand - there are two built-in models, "Normal" and "Tool". I'd recommend having this be 16x16 pixels, or at least square. You can add any image to this and it will be what the item shows up as in the inventory. There are 4 available variables for this page. This guide may also work for future versions or some forks of MCreator, but try to use your initiative if something doesn't line up exactly. This guide will cover all aspects of items Minecraft Forge 1.16.4 as of MCreator version 2021.1. The current MCreator guides are not very centralised so I thought I'd make some myself. Do you think you can find out all ways to get your phone charged? Sometimes you have to think outside the box to get to the solution, so get right to it and try your best. Turn on the flashlight to provide 'solar energy', which can be used to charge a phone as well. Sometimes your way towards the socket might be blocked and you have to open up the electric gate first. Power sockets are rare and the plugs tend to have different sizes that make it quite hard to fit all of them in there. This might seem like an easy task, but as the levels advance, the path towards the plug becomes more and more difficult. Your objective is to plug in the chargers of all mobiles on the screen so they can fill up their battery. Grab the cables and try your best to plug them in by getting rid of various obstacles.Ĭharge Now is a pretty straight forward phone charging game. Come and join the fun For more information on downloading Toon Blast to your phone, check out our guide: how to install APK files. The only problem is, will you able to find a place for all of them?In Charge Now, get ready to tackle one of the most irritating issues of the modern times, running out of batteries! In this game, every electronic device needs to be charged, and you're tasked with this job. PLAY 50 NEW LEVELS Toon Blast introduces the Figure Skating episode with 50 new levels Be sure to update to the current version of Toon Blast for the newest content. You should use your logic and create a good strategy to plug all the devices at the same time. Have a nice game!Ĭharge Now will drive you crazy! Several devices, all of them out of battery, and you don't know where to charge them. Use mouse or tap on screen to interact with game and move plugs and move obstacles with other items. Charge Now - Electrical appliances have lost their energy, you need to connect all the plugs to a matching socket to charge them. |